Lesson 4: Sound Engineer
Summary
In this video, we're tuning into the world of sound engineers, the maestros behind all the immersive sounds and epic soundtracks...
Lesson 1: Game Designer vs Game Programmer
Summary
In this video, we're breaking down the jobs of game designers and game programmers, showing you how sometimes,...
Lesson 11: Game Difficulty
Summary
In this video, Aaron delves into the nuanced topic of difficulty in video games, emphasizing the role of a game designer...
Lesson 7: Randomness
Summary
In this lesson, we explore the role of randomness in games, distinguishing between input and output randomness. The discussion emphasizes balancing randomness...
What Are Functions
Summary
In this video, we explore the concept of functions in GameMaker Studio, highlighting their role in simplifying complex codes into single lines...
Lesson 3: Comments
Summary
We take a break from the coding process to discuss the important yet often overlooked aspect of adding comments to your code....
Adding Difficulty
Summary
In this tutorial, we enhance the challenge in our snake game by increasing the snake's speed each time it eats food and introducing...
Lesson 13: Adding A Score
Summary
In this tutorial, we add a scoring system to our snake game, utilizing GameMaker's built-in score variable and learning how...
Lesson 7: The Manual
Summary
In this video, Aaron highlights the importance of the GameMaker Studio manual, a resource that explains everything from functions to built-in...
GameMaker Variables
Summary
In this tutorial, Aaron discusses the significance of variables in GameMaker and in programming languages in general. He guides you through the process...
Event-Based Programming
Summary
In this video, Aaron explains the basics of GameMaker Studio and the fundamental concepts of 2D game development. He discusses:
how the X and...
Showcasing GameMaker Studio 2
Summary
In this lesson, Aaron introduces you to GameMaker Studio, highlighting its capabilities by showcasing popular games created with it, and walking...
Lesson 1: Getting Pumped
Summary
Welcome to this game design and programming course by Aaron Craig! If you are aspiring to be the best game designer...